Final Fantasy 7 Remake Features Turn-Based Classic Mode that Plays Like the Original


At Tokyo Game Show on Saturday, producer Yoshinori Kitase confirmed that Final Fantasy 7 Remake will have a Classic gameplay option for players who prefer their role-playing games turn-based, just as the original Final Fantasy 7 was back in 1997.

In the original Final Fantasy VII, you would wait around until the ATB Gauge fills up, and then select a move to initiate your attack. With Classic Mode in Final Fantasy VII Remake the team have re-created the same style of play.


In Final Fantasy 7 Remake standard modes, the ATB Gauge fills up by repeatedly attacking your enemy, but in Classic Mode this aspect of gameplay is handled automatically. The player does not need to do anything and the character fights automatically, charging up their ATB Gauge.

So anyone playing Final Fantasy VII Remake in Classic Mode does not have to worry about the action side of the combat system, and can instead focus on selecting commands, making it possible to play Final Fantasy VII Remake as if it were a classic menu-based RPG.


For more on Final Fantasy 7 Remake, be sure to check out the hot TGS trailer that shows off the main cast as well as a few of Shinra's villainous goons known as The Turks, including Reno, Rude, and Tseng.

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